How geometry dash could be a copy of jetpack joyride


I downloaded geometry dash during disneyland, and that's when I became KIND OF good at it.

On the bus man, everyone was playing press start.

I'm starting to realize how similar a classic game jetpack joyride is to it.

Temple run has made a big impact, and jetpack joyride follows that type of playstyle.

In geometry dash terms, you start off as a spaceship(or jetpack dude) and you hit these vehicle things(or portals) to become either a robot(lil' stomper), ball(gravity suit), upside-down spaceship(Mr. Cuddles), and UFO(profit bird)

These comparisons are basically exactly the same, and it's crazy when you think deeply. Of course jetpack joyride also has wave rider, SAM, teleporter, BAH, and sleigh of awesome and Geometry dash has the wave, but the amount of vehicles that are similar is pretty incredible.


Both of these games you tap to get further, and it's as simple as that along with timing. Literally the only control is tapping.

Jetpack joyride has a laser part, and so does press start
Image result for jetpack joyride

These two games seem different, but it just amazes me how similar they are.



This is jetpack joyride in geometry dash. pretty cool:
https://youtu.be/qTPRO2x0CdA?t=149


These comparisons are exactly the same as mine:
https://www.youtube.com/watch?v=NfGp9ukN0qg

okay i really don't know what else to write sorry for the short post

k bye shuas

Lyric(s) of the Post: Escape to a world we don't know
Escape into the great unknownEscape – Diviners, Rossy






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